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Post by Body effects on Jul 26, 2013 18:08:51 GMT -5
Make the character get skinnier over time....he has plenty of fat guy to go around. I know this has probably been mentioned, but maybe an actual penalty if you don't eat or drink enough.
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Post by cloud13ab on Jul 30, 2013 8:59:47 GMT -5
First I would like to thank the Devs' for a fantastic full of potential game. In my opinion, the scope and range of the game could be expanded in a myriad of ways by: 1. The production of collectible seeds,which could be planted and grown (fertilized by carcasses? and watered).In time, yielding flowers,fruit,more seeds etc.This could expand crafting exponentially. 2. The ability to breed animals.Collect male and female specimens (eg.chickens,fish),build an enclosure (or pond) , feed and water them (see1.) and raise different types (depending on feed?) for food and other craft-able items. This 'farming' ties in nicely with the whole crafting and survival theme and should not be so hard to implement ,as some features are already in place (?). In my view, these would make this great game even more immersive ,varied and fun! I would love to hear what the community think, as some of these ideas have already been suggested.
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Prince Of Jerusalem
Guest
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Post by Prince Of Jerusalem on Aug 4, 2013 14:37:10 GMT -5
Don't know if this was already mentioned but I would like to see that we can get rid of tree stumps.
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Post by joehussing on Aug 11, 2013 1:56:46 GMT -5
i dont know if this has been suggested, bust a sling propelled spear or speargun for underwater fishing would be awesome, or a pole for lures and grubs
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